Processing 1.0.8 has been released.
Version 1.0.8 features mostly bug fixes.
Processing is an open source programming language and environment for people who want to program images, animation, and interactions.
Environment
- Fix bug causing preferences to not save correctly.
- Remove menu dimming code, in-frame menu bar, and warning message on OS X.
A year later, Apple fixed the spinning wheel w/ the menu bar problem. - Fix “Unrecognized option: -d32″ on OS X 10.4 + Update the outdated “Get the latest Java Plug-in here” in exported applets.
- Use temporary files when saving files inside the PDE. Prevents problems when the save goes badly (e.g. disk is full).
- Fix problem with “Save changes before closing?” was being ignored.
- Fix problems with adding/deleting tabs.
- Saving the project with the same name (but different case) as an existing tab was deleting code on Windows and OS X.
Core
- filter(RGB) supposed to be filter(OPAQUE)
- Implement non-power-of-2 textures for OpenGL (on cards where available). This is a partial fix for texture edge problems
- Fix get() when used with save() in OpenGL mode
- Immediately update projection with OpenGL. In the past, projection updates required a new frame. This also prevents camera/project from being reset when the drawing size is changed.
- Removed an error that caused the cameraNear value to be set to -8. This may cause other problems with drawing/clipping however.
- Removed methods from PApplet that use doubles. These were only temporarily available in SVN, but that’s that.
- Use temporary file with saveStrings(File) and saveBytes(File).
Updates
- Updated to Minim 2.0.2. (Thanks Damien!)
http://code.compartmental.net/tools/minim - Updated Java on Linux and Windows to 6u16.
- Updated Quaqua to 6.2 on Mac OS X.
Downloads can be found at http://processing.org/download/
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