Monthly Archive for February, 2009

Movable Type 4.24 has been released

Six Apart has released Movable Type 4.24 which is a mandatory security release. It`s recommended for all users and fixes a significant security issue affecting users of Movable Type Pro or the Movable Type Community Solution, versions 4.0 or greater. In addition to fixing the potential security issue, Movable Type 4.24 introduces a vastly improved password recovery system for all users of Movable Type.

The old password recovery system for MT required users to remember a password recovery hint. MT 4.24, Movable Type now automatically get a standard password recovery system that emails a password reset link to the email address that a user has on file.

Downloads can be found at http://www.movabletype.com/download/ and http://www.movabletype.org/download.html

DFX Audio Enhancer 9 has been released

dfx9src 150x150 DFX Audio Enhancer 9 has been releasedFXSound has released version 9 of their DFX Audio enhancer. DFX improves the soundquality of your audioplayerby using DSP algorithms.

 DFX 9 is available for:

  • Windows Media Player
  • Winamp
  • RealPlayer
  • DivX Player
  • J. River Media Center
  • Musicmatch Jukebox
  • Yahoo! Music Jukebox

New and improved features in DFX 9 are:

  • Automatic preset selection with associated songs
  • Backup and restore personal presets
  • 10 band audio spectrum analyzer
  • Improved responsiveness and user control
  • Gadget style user interface option
  • 64-bit Windows support

A free version is available along with a plus release – which costs $ 49.99

Adobe AIR 1.5.1 has been released

Adobe has released version 1.5.1 of Adobe AIR. This version includes new API`s; InvokeEvent, Capabilities.cpuArchitecture. Along with an updated Adobe  Flash player (version 10.0.22).

Releasenotes can be found at http://www.adobe.com/support/documentation/en/air/1_5_1/releasenotes_developers.html#new_features

The latest runtime downloads are available for Windows, Mac and Linux at http://get.adobe.com/air/
An updated SDK can be found at http://www.adobe.com/products/air/tools/sdk/
An extionsion for Flash CS3 and CS4 is available at http://www.adobe.com/support/flash/downloads.html
An extension for Dreamweaver CS3 and CS4 can be downloaded from http://www.adobe.com/products/air/tools/ajax/#section-2

Team Fortess 2 has been updated (Scout update)

Valve has updated  Team Fortress 2 with new achievements and weapons for the scout class. Along with a new map, new sounds and a few bugfixes.

The updating will automaticly occur once Steam is started.

More info including screenshots of the new map can be found at http://www.teamfortress.com/scoutupdate/

Official update news

New features

  • Added The Force-A-Nature, The Sandman, and Bonk!
  • Added 35 new Scout achievements
  • Added crit boosted on/off sound effects
  • Added new sounds for upgraded teleporters
  • Added new sound for a fully charged medic dying
  • Add bonus points section to scores
    • Scouts earn a bonus point for killing Medics who are actively healing a target
  • Added several new speech concepts, mostly hooked up to new Scout lines
  • Added new “Remember last weapon between lives” option to the Multiplayer Advanced dialog
  • Spies can now control which weapon the enemy team sees them holding. Hitting the “last disguise” key while disguised updates the disguise to show the Spy’s currently held weapon
  • Added several new Arena mode announcer speech events.
  • Added “First Blood” to Arena mode
  • Removed 2x item respawn times in arena
  • Changed backstab handling to fix facestabs
  • Spies disguised as enemy team can now see player IDs for enemies

New maps

  • Added community maps: cp_egypt, arena_watchtower, and cp_junction
  • Updated cp_fastlane with Arttu’s new version

Mapmaker requests

  • Added new input for forward speed modifier to FuncTrainTrain
  • Added TeleportToPathTrack input to func_tracktrain

Bugfixes

  • Fixed a bug where players would sometimes gib from non-gib damage kills
  • Fixed stat screen showing an entry for a class called “map.”
  • Fixed item model panels not using team skins
  • Fixed obscure bug where spectators were able to carry the flag

The OpenSolaris Bible

OpenSolaris Bible CoverI just received the news (yes i`m a bit late) that the OpenSolaris Bible is available.

The OpenSolaris bible is written by Sun employees; Nicholas A. Solter, Jerry Jelinek and David Miner. It`s a wealthy 1008 pages thick.

 The book is available at all good bookstores and Amazon.com

Free sample chapters are available at;
http://blogs.sun.com/observatory/en_US/entry/sample_chapter_from_opensolaris_bible and http://blogs.sun.com/observatory/en_US/entry/two_more_chapters_from_the

Table of Contents

I. Introduction to OpenSolaris.

1. What Is OpenSolaris?

2. Installing OpenSolaris.

3. OpenSolaris Crash Course.

II. Using OpenSolaris

4. The Desktop.

5. Printers and Peripherals.

6. Software Management.

III. OpenSolaris File Systems, Networking, and Security.

7. Disks,  Local File Systems, and the Volume Manager.

8. ZFS.

9. Networking.

10. Network File Systems and Directory Services.

11. Security.

IV. OpenSolaris Reliability, Availability, and Serviceability.

12. Fault Management.

13. Service Management.

14. Monitoring and Observability.

15. DTrace.

16. Clustering for High Availability.

V. OpenSolaris Virtualization.

17. Virtualization Overview.

18. Resource Management.

19. Zones.

20. xVM Hypervisor.

21. Logical Domains (LDoms).

22. VirtualBox.

VI. Developing and Deploying on OpenSolaris.

23. Deploying a Web Stack on OpenSolaris.

24. Developing on OpenSolaris.